package com.android.marble;

import com.stickycoding.rokon.Texture;
import com.stickycoding.rokon.TextureAtlas;
public class Textures {
    public static TextureAtlas atlas;
    public static Texture background,marble_normal,blood_0,blood_1,blood_2,blood_3,blood_4,blood_5;
    public static Texture face1,face2;
    public static void load() {
        atlas = new TextureAtlas();
        
        atlas.insert(   background = new Texture("background.png"));
        atlas.insert(   face1 = new Texture("testpic2.png"));
        atlas.insert(   face2 = new Texture("testPic3.png"));
        atlas.insert(   marble_normal = new Texture("normal.png"));
  
        atlas.insert(   blood_0 = new Texture("blood_0.png"));
        atlas.insert(   blood_1 = new Texture("blood_1.png"));
        atlas.insert(   blood_2 = new Texture("blood_2.png"));
        atlas.insert(   blood_3 = new Texture("blood_3.png"));
        atlas.insert(   blood_4 = new Texture("blood_4.png"));
        atlas.insert(   blood_5 = new Texture("blood_5.png"));
    
        atlas.complete();  
    }
}